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Post by littlefluffette on May 22, 2014 3:14:29 GMT
Here are just some roleplay ideas I have:
Tales from the Summerlands This is a Fantasy roleplay based around hunting big monsters. It would be set in a sort of Medieval/Celtic world with varying monsters, magic (of course), races to choose from, weapons, pets, and 3 powerful beasts to slay. To avoid having a billion characters and people to wait on the roleplay size would be about 8 people in total (3 characters per person) and there are still 5 spots remaining. If you're interested, it's already posted up in the Fantasy section.
Hand Canon Also a Fantasy roleplay but set in a modern time, this is about a group of locals living on an island infested with a creature too tough to kill with conventional weapons. To get around this, alchemy is fused with modern weaponry to banish said creatures to another plane of existence. This one is open to anyone but there are some spots that need to be filled out. If you want to join, it is also posted up in the Other section.
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Post by littlefluffette on Jun 15, 2014 1:44:25 GMT
Corpse Party/Horror Roleplay? So I was also wondering if anyone was up for a horror roleplay/corpse party scenario. It does not have to be corpse party, but the scenario would be sort of the same. Vengeful ghost/spirit pulls a bunch of people/teens to another world where they're chased and/or killed. The roleplay could be like some older versions of these horror games where the protagonists are not killed off and all make it out, it could be that some willing to see their character die volunteer it, could be random, we can sort that out. The horror aspect can also be anything else if people want to do something like zombies, werewolves, etc?
Sci-fi/Fantasy Roleplay? Another idea I had in mind would be a future fantasy roleplay about a group of people sent out to find a great treasure and trying to find it on the way. It would be SORT OF in a style similar to JRPGs with fantasy and sci-fi aspects, powerful creatures, big fates, etc, etc.
If you're interested in any of these ideas, you can check out the ones already up (Summerlands, Hand Canon) or give your two cents on the ideas~?
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Post by littlefluffette on Jun 15, 2014 8:15:37 GMT
More Corpse Party Info: First a quick run through of the game for those who don't know.
In the 1950s there was a Nurse who worked at Heavenly Host Elementary School and was then killed by the Principal after he tried to rape her. Her daughter Sachiko saw it, and the Principal killed her too so there was no witnesses. Both mother and daughter spirit end up stuck at the school, and Sachiko who wants to keep her mother from being lonely starts to kill kids in order to keep her company. One days she is able to get a physical body and manipulates the Principal's son to kidnap 3 kids who she kill brutally. Then the school is closed, principal kills himself, son eventually kills himself, and the school is torn down. However, the vengeful spirit of Sachiko (now a murderous spirit for the sake of murder) forms a dimension based around the school where if you say a certain charm and do it wrong, you well end up in said dimension and most likely die.
A bunch of kids and their assistant teacher say the charm wrong, get caught, learn about what happened, appease her spirit and her mother, and escape. The end.
With that in mind, here are some things we should talk about:
1. When the RP takes place
We can either have the roleplay take place BEFORE the main game, or AFTER. If we do it BEFORE, the evil spirit of Sachiko is still there. If we do the RP AFTER, then one of the child spirits Sachiko killed, Yuki, is the "new Sachiko" (in that she has taken control of the dimension unwillingly). Both are fine and still mean our protagonists have to learn of a way out. It's just that depending on when we do it, certain things will or will not be there.
2. Deaths or No Deaths
In the game some characters have died, but they just don't become free-flowing ghosts. So if you were to die, it would be the end for your character. What we can do is that we can have it so that we assume everyone gets out alive, but if you really want to see your character die than that can happen. Another fun idea I had are mock endings. In the game there are multiple Wrong Endings, and what you can do is if your character has a choice (i.e. John has to chase after a scared Jane or leave her be) you can write up a scenario where your character makes what you think is the wrong choice and die, then write what your character would do that is the right choice.
3. Let people RP ghosts freely or have set players
This is straight forward. You can have the evil ghost appear before you and try to kill you as you please (keep in mind, make sure no one else is using that ghost then) OR we can have people volunteer to also play evil ghosts and let them choose to attack whoever they want?
4. Pairings
The game itself occurs in another dimension, but said dimension has multiple "layers" where people may not see each other but can interact through notes/items/etc. As such people can be grouped together with those they want to be grouped with. OR we can have it so that through randomization people will randomly be grouped.
As for how the RP goes, we can discuss it as it goes along. Such as when they find info, finding bodies, etc, etc. Any ideas from you guys~?
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